Stats
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Stats in Swag and Sorcery dictate the strengths and weaknesses of Characters, Monsters, Weapons, and Armor. Stats governing Characters can be trained at the Training Camp.
Main Stats[edit | edit source]
Icon | Stat | Description |
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Strength | Increases the damage your character deals with swords, axes and spears. Adds health. |
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Agility | Increases the damage your character deals with crossbows and rifles. Adds chance of a critical hit. Also increases your chances of evading incoming attacks. The higher your agility, the harder it is to dodge your attacks. |
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Intelligence | Increases the damage your character deals with staffs and orbs. Adds resistance to all elements. |
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Stamina | Increases the damage your character deals with special weapons. Adds armor and health. |
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Health | If HP drops to 0, your character will run away, back to the village, without completing his or her adventure. |
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Vampirism | Every attack against an enemy restores your character's some health points. |
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Power | The total power of your character is the sum off all types of damage that your character does, plus his or her chance to make a critical hit. |
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Survival | The total amount of armor your character is wearing. |
Secondary Stats[edit | edit source]
Icon | Stat | Description |
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Physical damage | Physical damage that your character does to an enemy. |
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Fire damage | Beware the fiery flames! |
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Nature damage | Watch out for nature's wrath! |
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Ice damage | Shiver before the icy blast! |
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Dark damage | Do not look long into the darkness... |
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Armor | Absorbs physical damage. |
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Fire resistance | Absorbs fire damage. |
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Nature resistance | Absorbs nature damage. |
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Ice resistance | Absorbs ice damage. |
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Dark resistance | Absorbs dark damage. |
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Critical hit chance | Chance to strike a critical hit on an enemy. |
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Critical damage | Increases damage dealt with a critical hit. |